

3 and Super Mario World has her sliding down rear-first. Ass Kicks You: Peach's version of the downhill slide technique that originated in Super Mario Bros.with one wave, as well as the ability to turn even the most pathetic Mooks into Elite Mooks. Artifact of Doom: The Vibe Scepter, unknown origin but it has enough power to easily overthrow the entire Mushroom Kingdom including the Mario Bros.Choosing "Quit" on the Pause Screen temporarily suspends your game, so you take a break and can start right back at the exact place you left your game at.After clearing boss stages, when you revisit them, you don't have to replay the minigame and can just skip straight to the boss if you so choose.When entering certain rooms, Peach will alert you on the bottom screen that there is something important to collect in that particular room.Since stages have no checkpoints and death sends you back to the world map, this eliminates needless backtracking. Once you collect a special item or rescue a Toad, it stays collected even if you die.If you clear a stage with all of its items collected, it the course marker will be marked with a star so you know you aren't missing anything.Anti-Frustration Features: The game itself isn't overly difficult, but it still has little features that make it easy on the player:.

who then decides to try to sell Perry, instead.
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After he managed to wriggle free of the evil wizard, he spends days trying to scream for help to any passerby on the road, just barely getting the attention of a wandering merchant. And I Must Scream: Perry during his backstory right after he's turned into a parasol.however, then he realizes he only knew who he was up to the point where he met an old man in the woods and started calling him grandpa, and doesn't remember who he was before that. Initially he has forgotten who he was before he was turned into a parasol but slowly regains his memories as the game progresses. Amnesiac Hero: Perry actually suffers from a double dose of this trope.leader, while Japan ◊ gets four bubbles featuring each of Peach's emotion-based abilities. America and Europe ◊ get a bubble featuring Mario all tied up, staring angrily at Army Hammer Bro., the Hammer Bro. This game's western-region boxart is a downplayed example, in which the only part that differs from the Japanese cover (aside from the logo, and Peach's face taking up three-fourths of the box for some reason) is what's in the bubbles surrounding Peach. Of course, the only one they actually show is the one that involves anger and fire. The American one shows a group of princess soldiers going through boot camp while heavy military fanfare plays in the background, and the emotions are instead touted as being "elements" that must be mastered. American Kirby Is Hardcore: The Japanese commercial for Super Princess Peach is a short and sweet montage that shows Princess Peach's emotion-based powers to a catchy song.In some instances, the only way to outrun them is by using sadness-induced Super Speed. Advancing Wall of Doom: Several levels feature a wall of Boos wearing blindfolds that move towards Peach.Adjective Noun Fred: The game's title is "Super Princess Peach".Aborted Arc: There is abundant info about Perry's past in the game.
